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	<title>Grid-Vfx &#187; tracking</title>
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	<link>http://grid-vfx.com</link>
	<description>Just another WordPress weblog</description>
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		<item>
		<title>VT4 sports</title>
		<link>http://grid-vfx.com/vt4-sports/</link>
		<comments>http://grid-vfx.com/vt4-sports/#comments</comments>
		<pubDate>Tue, 28 Aug 2007 10:23:14 +0000</pubDate>
		<dc:creator>grid</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Channel Styling]]></category>
		<category><![CDATA[Graphic design]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[VT4]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[sport]]></category>

		<guid isPermaLink="false">http://grid-vfx.com/vt4-sports/</guid>
		<description><![CDATA[Styling and graphic design of VT4 sports division.]]></description>
			<content:encoded><![CDATA[<p>Styling and graphic design of VT4 sports division.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Coca Cola Light can</title>
		<link>http://grid-vfx.com/coca-cola-light/</link>
		<comments>http://grid-vfx.com/coca-cola-light/#comments</comments>
		<pubDate>Tue, 28 Aug 2007 10:17:05 +0000</pubDate>
		<dc:creator>grid</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Amphion]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[coca cola light]]></category>
		<category><![CDATA[coke light]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[live footage]]></category>

		<guid isPermaLink="false">http://grid-vfx.com/coca-cola-light/</guid>
		<description><![CDATA[Replacement of a live shot of Diet Coke cans with European Coke Light cans.]]></description>
			<content:encoded><![CDATA[<p>Replacement of a live shot of Diet Coke cans with European Coke Light cans.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Proximus Family calls</title>
		<link>http://grid-vfx.com/proximus-family-calls/</link>
		<comments>http://grid-vfx.com/proximus-family-calls/#comments</comments>
		<pubDate>Thu, 02 Aug 2007 09:44:57 +0000</pubDate>
		<dc:creator>grid</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Caviar]]></category>
		<category><![CDATA[Character animation]]></category>
		<category><![CDATA[Color Grading]]></category>
		<category><![CDATA[Post Production]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[family calls]]></category>
		<category><![CDATA[live footage]]></category>

		<guid isPermaLink="false">http://grid-vfx.com/proximus-family-calls/</guid>
		<description><![CDATA[Absent son&#8217;s evening supper brings a dramatic plea for attention and wonders if it is really too much to ask to be told its dinner guest&#8217;s whereabouts. Here follows the recipe for taking food: cleaning and dustbusting of live shot footage, tracking on travel shots, wire removal and additional texturing of meat balls and mashed [...]]]></description>
			<content:encoded><![CDATA[<p>Absent son&#8217;s evening supper brings a dramatic plea for attention and wonders if it is really too much to ask to be told its dinner guest&#8217;s whereabouts. Here follows the recipe for taking food: cleaning and dustbusting of live shot footage, tracking on travel shots, wire removal and additional texturing of meat balls and mashed patatoes, 3D mountain of peas and animation of pea mouths. Marker removal on second travel shot through front projection technique. Luma-key helped with reflection on cling film. And of course a dash of grading. Enjoy!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Duvel</title>
		<link>http://grid-vfx.com/duvel/</link>
		<comments>http://grid-vfx.com/duvel/#comments</comments>
		<pubDate>Tue, 22 May 2007 10:27:31 +0000</pubDate>
		<dc:creator>grid</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Caviar]]></category>
		<category><![CDATA[Color Grading]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[beer]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[live footage]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[vegetation]]></category>

		<guid isPermaLink="false">http://grid-vfx.com/duvel/</guid>
		<description><![CDATA[This atmospheric spot shows the whirl of flavours so characteristic of Duvel Beer. The on-film shot footage received the usual treatment of cleaning, dustbusting and colour correction. Our artists added thundery skies, flying debris, sand and barley grains and of course the multiple twister formation. Inside and outside of the beer glass.]]></description>
			<content:encoded><![CDATA[<p>This atmospheric spot shows the whirl of flavours so characteristic of Duvel Beer. The on-film shot footage received the usual treatment of cleaning, dustbusting and colour correction. Our artists added thundery skies, flying debris, sand and barley grains and of course the multiple twister formation. Inside and outside of the beer glass.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Telenet cheetah</title>
		<link>http://grid-vfx.com/telenet-cheetah/</link>
		<comments>http://grid-vfx.com/telenet-cheetah/#comments</comments>
		<pubDate>Mon, 14 May 2007 11:25:43 +0000</pubDate>
		<dc:creator>grid</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Caviar]]></category>
		<category><![CDATA[Color Grading]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Modelling]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[animals]]></category>
		<category><![CDATA[cheetah]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[multiplation]]></category>
		<category><![CDATA[wildlife]]></category>

		<guid isPermaLink="false">http://grid-vfx.com/telenet-cheetah/</guid>
		<description><![CDATA[The work on the cheetah consisted primarily of: modeling and animation of the lower jaw, CG eyes and teeth, modeling and animation of paw and claw, 3D matching compositing and colour correction. The 2 antelopes were multiplied into a group through the used of several takes but from a fixed p.o.v.. Skies were replaced and [...]]]></description>
			<content:encoded><![CDATA[<p>The work on the cheetah consisted primarily of: modeling and animation of the lower jaw, CG eyes and teeth, modeling and animation of paw and claw, 3D matching compositing and colour correction. The 2 antelopes were multiplied into a group through the used of several takes but from a fixed p.o.v.. Skies were replaced and enhanced as well as the setting.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lotto ball</title>
		<link>http://grid-vfx.com/lotto-ball/</link>
		<comments>http://grid-vfx.com/lotto-ball/#comments</comments>
		<pubDate>Mon, 28 Aug 2006 09:28:04 +0000</pubDate>
		<dc:creator>grid</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[De Nationale Loterij]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[live footage]]></category>
		<category><![CDATA[VFX]]></category>

		<guid isPermaLink="false">http://grid-vfx.com/?p=288</guid>
		<description><![CDATA[A nice example for tracking of a 3D element onto live footage in combination with integration of &#8220;painted&#8221; elements.]]></description>
			<content:encoded><![CDATA[<p>A nice example for tracking of a 3D element onto live footage in combination with integration of &#8220;painted&#8221; elements. </p>
]]></content:encoded>
			<wfw:commentRss>http://grid-vfx.com/lotto-ball/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Humo teeth</title>
		<link>http://grid-vfx.com/humo-teeth/</link>
		<comments>http://grid-vfx.com/humo-teeth/#comments</comments>
		<pubDate>Mon, 01 Sep 2003 12:50:09 +0000</pubDate>
		<dc:creator>grid</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Duval Guillaume]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[animals]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[humo]]></category>
		<category><![CDATA[postproduction]]></category>

		<guid isPermaLink="false">http://grid-vfx.com/humo-teeth/</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
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		<slash:comments>0</slash:comments>
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